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If you can forgive the technical issues and an occasionally slack pace, Tropico 6 is an easy recommendation. It's a busy, demanding game but never feels stressful, and juggling your industry, faction relationships and the mood of your citizens can be thoroughly absorbing. We'd recommend this to genre newbies as well as veterans a very impressive port with strong controls and a UI tailored brilliantly for handheld mode. Paid DLC adds even more systems to the game, but there's plenty here to keep you occupied for hours and hours. Despite some irksome performance problems, occasionally inconsistent pacing and some rather rough visuals, the game is a lot of addictive fun to play and its cheerful ambience and compelling systems will keep you glued to your handheld.
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It's the game's commitment to accessibility that makes Tropico 6 a refreshing example of an under-served genre on the Switch. It's a smart way of changing things up as you progress, and the relative drip-feed of new mechanics and additional complexity means you won't be completely overwhelmed by the transition.
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Each Era adds more nuance and challenge to the experience, adding more Superpowers such as Russia, The Middle East and even the United States to tangle with. Once you progress past the initial Colonial Era, you achieve (or outright buy) independence and truly take control of your nation, you'll be able to play through further Eras including the Axis/Allies struggle, the Cold War and, finally Modern Times. You'll find yourself wondering why you're haemorrhaging funds, why supply chains are stalling, or why you're unable to defend yourself against pirate attacks. Once things start coming together, there's an enormous amount to keep track of. But you've got to wait for that, for trade routes to complete, for your own pirate raids to complete.
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There will be times where you're basically just waiting for things to happen, though you can speed up construction using quick build. Oddly, though, even when sped up to maximum (4x speed), it feels like everything takes a little too long. With multiple resources to manage and export, citizens to appease, pirates to fight off and – most importantly – money to make, this piecemeal approach to Tropico 6 is a very welcome way to learn the ropes and makes this game feel a lot less intimidating than it could have.
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The direction offered by said scenarios is also welcome, as in forcing you to work around limitations, you'll come to understand how to apply those skills to the main game. Both the sandbox and additional scenarios have this feature, which sees a novice player given the light and effective shepherding that they'll need to get to grips with the many, many systems. El Presidente (that's you) is bombarded with requests from various factions (such as, initially, The Crown, a not-entirely-flattering but also not-entirely-inaccurate take on Britain), which serve as useful direction in a game that can paralyse with its freedom. We personally found the easiest way to learn Tropico 6 was to simply play the thing. So much of it is intuitive that you could probably get your head around it even without the tutorial, but we're glad it's there nonetheless.Ĭaptured on Nintendo Switch (Handheld/Undocked) In fact, it's impressive that even on handheld, it's pretty much effortless to get a game going. Thankfully, it's easy to navigate these sensible and cleverly-crafted lists, thanks to a UI that avoids the Switch's usual problem of being weensy, with readable text and generally useful, clearly-written text. It's immediately quite daunting an experience, with menus nested within menus. The main attraction being the extensive sandbox mode, which offers you everything you could need to start exploiting your innocent citizens. What we have here are the tools to craft a banana republic of your very own. And, sure enough, there are compromises here – but far fewer than you may expect, and not to the game's real detriment. it's something of a recipe for compromise. A huge number of systems at play, an archipelago's worth of individually tracked citizens. You'd be forgiven for thinking that a city builder/sim game such as Tropico 6 might be a poor fit for the Switch.